Unreal Engine Community Wiki
Website – We are proud to support the Unreal Engine community through the active development and maintenance of a custom, content solution that was built specifically for the Unreal Engine.
Game Dev Handbook
Website – An internal document that covers a multitude of important concepts related to game development that are relevant regardless of genre, platform, or engine.
Blender Addon – Provides a small set of utilties for quickly assigning vertex colors to selected faces for the purpose of baking ID maps using programs like Substance Painter, Houdini, or even Blender.
Blender Addon – Adds new utilities for working with Blender’s modifier stack. These new operations allow bulk selection, application, removal or copying of modifiers on objects in the current scene.
Blender Addon – Provides new utilities for quickly working with the Subdivision Surface and Multiresolution modifiers.